﻿package mortal.game.scene3D.player.type
{

    public class AttachType extends Object
    {
        public static const NoAttach:int = 0;
        public static const HasAttachNoSelf:int = 1;
        public static const AttachSelf:int = 2;
        public static const AttachTeamMate:int = 3;

        public function AttachType()
        {
            return;
        }// end function

    }
}
